Jump into the frenzy in Half-Life Deathmatch: Source, Valve’s 2006 multiplayer shooter that blasted onto Steam on May 1, 2006, as a free Source engine remaster of the classic Half-Life DM mod, and still draws 17-44 players daily with an all-time peak of 223 concurrent! This isn’t just deathmatch—it’s pure, physics-fueled chaos where you spawn, grab the gravity gun or RPG, and blast rivals across HL2 maps like dm_lockdown or dm_crossfire, chaining rocket jumps and prop frags in endless respawn glory. With 16.4 million owners and community servers thriving, it’s a nostalgic riot in 2025!
Grab SMGs, shotguns, or the crowbar—master bunny-hopping, grenade jumps, and physics kills in 32-player lobbies (or bots for practice), dodging headcrabs on 60+ maps. Source Engine delivers fluid destruction—low-grav servers and mods keep it fresh, no campaign, just arena carnage at 1080p/60 FPS (4K mods on PC). Linux/Mac via Proton, backward compatible on Xbox—solo bots or online servers (346 monthly average).
The vibe? Classic arena grit—exploding barrels, taunt-spams, and Kelly Bailey’s remixed OST amps the frenzy. Steam’s Mostly Positive (75% of 1,908 reviews)—Half-Life Deathmatch: Source dares you to top the leaderboard. Spawn in and dominate!